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balanced_x4

Balanced with the world running four times faster than its calendar — everything a day holds, four times over, in an hour of watching — for playing by hand.

Reading is open; the editor is a member's.

I. The document

Parentnone · a root
Authorthe platform
Games run on it0 in 0 series
Worlds on the fleet1
Problemsnone · 5 warnings
Publishedwith the engine
Changes over its parenta root: all its own
Hash179a8555bd805b57

II. Lineage

Each document is what it changes over the one before it; the ruleset a game runs is the whole chain folded.

  1. balanced_x4shipped · official · Balanced with the world running four times faster than its calendar — everything a day h…

III. What this document changes

SectionKeys set hereLeaves
metakeygenerationnamerequirespace—
timedaysPerMonthticksPerDayeconomyEverypresentationpace—
scenariosfleetsettleempty—
startshipsoffing—
tagsstaplesurvivaldrink_essentialdrinkluxury_consumedluxury_stockedtradabletoolfuelstrategicperishablerefinedbuild_materialmunitionsbasic_foodfine_foodvictualsboiler_fuel—
resourcescoaliron_orewatersilverbarkfireclayashgrainiron_platesilverbark_plankfired_brickgarden_cropsbreadround_shotmk1_torpedo—
coversPLAINSMEADOWFORESTMOUNTAINLAKEMARSHBARREN—
elevationtiers—
developmentspit_headheadframe_riglogging_stationclay_pitharvest_stationgarden_plotpump_stationcloud_condensersmeltersawmillbrick_kilncharcoal_pilebakerystorehousestockyardsettlementshipyardfortificationportcharterhouse_vaultcharterhouse_exchangerubblemarsh_reclamationmarsh_channelingbarren_reclamationarmouryscriptoriumgreat_orangerygrand_foundrysignal_mastroyal_arsenalhall_of_commissionsgrand_depotbarracks—
needsfooddrinkemploymentfuel_securitysafety—
populationworkforcemoraleInertiamoraleWeightgrowthperCapitamigration—
knowledgelore—
researchcharterbakehousecharcoal_burningsurvey_crafttorpedo_boatstownship_chartercarterspumpscrop_rotationpit_miningclay_kilnsea_legscargo_handlingarmourycoastal_fortsborough_charterpoor_lawport_worksberthing_mastersdrainageirrigationcondensersshift_worksmeltingsteam_sawmillssecond_slipwayprospectinglong_passagecasematesfrigatesironcladstenureautonomyroyal_societybonded_storesbulk_carrierswagon_yards—
shipscolonizersupply_bargemining_bargescout_skiffprivateer_slooptorpedo_boatpatrol_frigateironcladrepair_tendertroop_transportforager—
weaponslight_gun_mk1light_gun_mk2medium_gun_mk1heavy_gun_mk2torpedo_tube_mk1—
combatscanRangeretargetTickshashEveryrangingBaserangingSteprangingMaxrangingTurningcrossingPenaltysizeBasehitMinhitMaxplungeChanceenvelopeSharehydrogenFirehydrogenBurnmissScattermissScatterStepburnRatefireOutspreadAfterspreadChancemagazineFracmagazineChanceliftTrimliftFalllostAltwreckLostAlttorpedoCoreSharetorpedoArmourseparationformationCaproutFractiondoctrineIntervaldivisionSizerangeFalloffrangeFloorsolutionFloorsolutionStepsolutionTurnsolutionSpeedspotBonus—
movementreachfrontierscoutEveryanchorstationaryUpkeep—
logisticshexTicksbufferfeed—
catchmentforagenearextension—
economylabelmarketcommerceincomeheadTaxpriceswagefoundingregimesdefaultRegimecharterhouse—
worldgenlayoutislandlandformsreserves—
migrantsnaturalflightarrivalsrefugespeed—
learninglabelpooloriginwishlistpointsfieldseraswonders—
derelictswrecked_indiamandrifting_warshipsky_ruinlost_packet—
shippingtermsexchangesmarketlinespoolsminingscoutinghauls—
claimsticksminingsettle—
siegestructuredegraderepaircalmtileSizerubbletroopsmilitiaassault—
relationsnoticeterritoryclaimTerritorydoctrine—

A root sets every section; the leaf counts are its children's to show.

IV. Problems

  • ? covers.PLAINS — a cover with its own reserve that also allows deposits: one reserve per tile, gate extraction on resource none
  • ? covers.MEADOW — a cover with its own reserve that also allows deposits: one reserve per tile, gate extraction on resource none
  • ? unlocked:charterhouse_vault — gated on a key nothing unlocks: it can never be built
  • ? unlocked:charterhouse_exchange — gated on a key nothing unlocks: it can never be built
  • ? unlocked:rubble — gated on a key nothing unlocks: it can never be built