shippedOfficiallocked
balanced_x4
Balanced with the world running four times faster than its calendar — everything a day holds, four times over, in an hour of watching — for playing by hand.
Reading is open; the editor is a member's.
I. The document
Parentnone · a root
Authorthe platform
Games run on it0 in 0 series
Worlds on the fleet1
Problemsnone · 5 warnings
Publishedwith the engine
Changes over its parenta root: all its own
Hash179a8555bd805b57
II. Lineage
Each document is what it changes over the one before it; the ruleset a game runs is the whole chain folded.
- balanced_x4shipped · official · Balanced with the world running four times faster than its calendar — everything a day h…
III. What this document changes
| Section | Keys set here | Leaves |
|---|---|---|
| meta | keygenerationnamerequirespace | — |
| time | daysPerMonthticksPerDayeconomyEverypresentationpace | — |
| scenarios | fleetsettleempty | — |
| start | shipsoffing | — |
| tags | staplesurvivaldrink_essentialdrinkluxury_consumedluxury_stockedtradabletoolfuelstrategicperishablerefinedbuild_materialmunitionsbasic_foodfine_foodvictualsboiler_fuel | — |
| resources | coaliron_orewatersilverbarkfireclayashgrainiron_platesilverbark_plankfired_brickgarden_cropsbreadround_shotmk1_torpedo | — |
| covers | PLAINSMEADOWFORESTMOUNTAINLAKEMARSHBARREN | — |
| elevation | tiers | — |
| developments | pit_headheadframe_riglogging_stationclay_pitharvest_stationgarden_plotpump_stationcloud_condensersmeltersawmillbrick_kilncharcoal_pilebakerystorehousestockyardsettlementshipyardfortificationportcharterhouse_vaultcharterhouse_exchangerubblemarsh_reclamationmarsh_channelingbarren_reclamationarmouryscriptoriumgreat_orangerygrand_foundrysignal_mastroyal_arsenalhall_of_commissionsgrand_depotbarracks | — |
| needs | fooddrinkemploymentfuel_securitysafety | — |
| population | workforcemoraleInertiamoraleWeightgrowthperCapitamigration | — |
| knowledge | lore | — |
| research | charterbakehousecharcoal_burningsurvey_crafttorpedo_boatstownship_chartercarterspumpscrop_rotationpit_miningclay_kilnsea_legscargo_handlingarmourycoastal_fortsborough_charterpoor_lawport_worksberthing_mastersdrainageirrigationcondensersshift_worksmeltingsteam_sawmillssecond_slipwayprospectinglong_passagecasematesfrigatesironcladstenureautonomyroyal_societybonded_storesbulk_carrierswagon_yards | — |
| ships | colonizersupply_bargemining_bargescout_skiffprivateer_slooptorpedo_boatpatrol_frigateironcladrepair_tendertroop_transportforager | — |
| weapons | light_gun_mk1light_gun_mk2medium_gun_mk1heavy_gun_mk2torpedo_tube_mk1 | — |
| combat | scanRangeretargetTickshashEveryrangingBaserangingSteprangingMaxrangingTurningcrossingPenaltysizeBasehitMinhitMaxplungeChanceenvelopeSharehydrogenFirehydrogenBurnmissScattermissScatterStepburnRatefireOutspreadAfterspreadChancemagazineFracmagazineChanceliftTrimliftFalllostAltwreckLostAlttorpedoCoreSharetorpedoArmourseparationformationCaproutFractiondoctrineIntervaldivisionSizerangeFalloffrangeFloorsolutionFloorsolutionStepsolutionTurnsolutionSpeedspotBonus | — |
| movement | reachfrontierscoutEveryanchorstationaryUpkeep | — |
| logistics | hexTicksbufferfeed | — |
| catchment | foragenearextension | — |
| economy | labelmarketcommerceincomeheadTaxpriceswagefoundingregimesdefaultRegimecharterhouse | — |
| worldgen | layoutislandlandformsreserves | — |
| migrants | naturalflightarrivalsrefugespeed | — |
| learning | labelpooloriginwishlistpointsfieldseraswonders | — |
| derelicts | wrecked_indiamandrifting_warshipsky_ruinlost_packet | — |
| shipping | termsexchangesmarketlinespoolsminingscoutinghauls | — |
| claims | ticksminingsettle | — |
| siege | structuredegraderepaircalmtileSizerubbletroopsmilitiaassault | — |
| relations | noticeterritoryclaimTerritorydoctrine | — |
A root sets every section; the leaf counts are its children's to show.
IV. Problems
- ? covers.PLAINS — a cover with its own reserve that also allows deposits: one reserve per tile, gate extraction on resource none
- ? covers.MEADOW — a cover with its own reserve that also allows deposits: one reserve per tile, gate extraction on resource none
- ? unlocked:charterhouse_vault — gated on a key nothing unlocks: it can never be built
- ? unlocked:charterhouse_exchange — gated on a key nothing unlocks: it can never be built
- ? unlocked:rubble — gated on a key nothing unlocks: it can never be built