shippedOfficiallocked
balanced
Full's pieces with whole chains cut and the recipes simplified: the ruleset to tune on (docs/RULESETS.md, "Balanced").
Reading is open; the editor is a member's.
I. The document
Parentnone · a root
Authorthe platform
Games run on it0 in 0 series
Worlds on the fleet1
Problemsnone · 4 warnings
Publishedwith the engine
Changes over its parenta root: all its own
Hash45457ccc27ba696f
II. Lineage
Each document is what it changes over the one before it; the ruleset a game runs is the whole chain folded.
- balancedshipped · official · Full's pieces with whole chains cut and the recipes simplified: the ruleset to tune on (…
III. What this document changes
| Section | Keys set here | Leaves |
|---|---|---|
| meta | keygenerationnamerequires | — |
| time | daysPerMonthticksPerDayeconomyEverypresentation | — |
| scenarios | fleetsettleempty | — |
| start | shipsoffing | — |
| tags | staplesurvivaldrink_essentialdrinkluxury_consumedluxury_stockedtradabletoolfuelstrategicperishablerefinedbuild_materialmunitions | — |
| resources | coaliron_orewatersilverbarkfireclayashgrainiron_platesilverbark_plankfired_brickgarden_cropsbreadround_shotmk1_torpedo | — |
| covers | PLAINSGRASSLANDFORESTMOUNTAINLAKEMARSHBARREN | — |
| elevation | tiers | — |
| developments | pit_headheadframe_riglogging_stationclay_pitharvest_stationgarden_plotpump_stationcloud_condensersmeltersawmillbrick_kilncharcoal_pilebakerystorehousesettlementshipyardfortificationportcharterhouse_vaultrubblemarsh_reclamationmarsh_channelingbarren_reclamationarmoury | — |
| needs | fooddrinkemploymentfuel_securitysafety | — |
| population | workforcemoraleInertiamoraleWeightgrowthperCapita | — |
| knowledge | lore | — |
| research | ironclads | — |
| ships | colonizersupply_bargemining_bargeprivateer_slooptorpedo_boatpatrol_frigateironclad | — |
| weapons | light_gun_mk1light_gun_mk2medium_gun_mk1heavy_gun_mk2torpedo_tube_mk1 | — |
| combat | scanRangeretargetTickshashEveryrangingBaserangingSteprangingMaxrangingTurningcrossingPenaltysizeBasehitMinhitMaxplungeChanceenvelopeSharehydrogenFirehydrogenBurnmissScattermissScatterStepburnRatefireOutspreadAfterspreadChancemagazineFracmagazineChanceliftTrimliftFalllostAltwreckLostAlttorpedoCoreSharetorpedoArmourseparationformationCaproutFractiondoctrineIntervaldivisionSizerangeFalloffrangeFloor | — |
| movement | reachfrontierscoutEveryanchor | — |
| economy | labelmarketcommerceincomeheadTaxpriceswagefoundingregimesdefaultRegimecharterhouse | — |
| worldgen | layoutislandlandformsreserves | — |
A root sets every section; the leaf counts are its children's to show.
IV. Problems
- ? covers.PLAINS — a cover with its own reserve that also allows deposits: one reserve per tile, gate extraction on resource none
- ? covers.GRASSLAND — a cover with its own reserve that also allows deposits: one reserve per tile, gate extraction on resource none
- ? unlocked:charterhouse_vault — gated on a key nothing unlocks: it can never be built
- ? unlocked:rubble — gated on a key nothing unlocks: it can never be built